All EPE* event handlers report null object when colliding with simple objects, this includes scripted objects and map-placed ones. This makes these event handlers much less useful.
Description
Description
Details
Details
- Severity
- None
- Resolution
- Fixed
- Reproducibility
- Always
- Operating System
- Windows 10 x64
- Category
- Scripting
Steps To Reproduce
- Start attached mission with one player
- Wait till cars collided and check RPT
- Observe that C_Hatchback_01_sport_F has wall object Land_Stone_8m_F reported in all event fires
- Observe that C_Hatchback_01_F has null objects in all event fires
Left wall is a createSimpleObject wall (replaced in Init field)
Related Objects
Related Objects