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One side of the VR Slope (10x5x4) object has stretched texture/material mapping
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Description

The VR Slope (10x5x4) object (Land_VR_Slope_01_F) has hidden selections configured for applying custom textures and materials. These hidden selections are a specific feature of this type of object, and have special Editor Attributes for controlling them.

On this particular object, one of the sides has a distorted/stretched mapping for materials and textures. This means you have to cover up this side if you want it to look acceptable, which is awkward.

The object would be much more convenient to use if this side had the same un-distorted mapping as the other sides.

Details

Severity
Minor
Resolution
Open
Reproducibility
Always
Operating System
Windows 10 x64
Category
Visual-Structures
Steps To Reproduce

Open the Editor and place a VR Slope (10x5x4).

Open the object's Attributes and scroll down to the Object-Specific section at the bottom.

In the Material #0 field, replace the default path with a3\structures_f_enoch\infrastructure\railways\data\rail_najazdovarampa.rvmat (most materials will do, this is just an example).

Now observe each side of the object. Note that one side has a severely stretched appearance.

Additional Information

This side is fine:

This side is not:

Event Timeline

NikkoJT created this task.Nov 20 2023, 8:39 PM
This comment was removed by LouMontana.
dedmen set Ref Ticket to AIII-56134.Dec 7 2023, 6:05 PM

Confirmed fixed in 2.18

LouMontana closed this task as Resolved.Oct 8 2024, 8:32 PM