Page MenuHomeFeedback Tracker

Feature request: Ability to add animals as a secondary spawn to events.xml
Feedback, NormalPublic

Description

we would like to use animals as a secondary spawn, as in this example

<event name="StaticHeliCrash">
        <nominal>5</nominal>
        <min>0</min>
        <max>0</max>
        <lifetime>2100</lifetime>
        <restock>0</restock>
        <saferadius>1000</saferadius>
        <distanceradius>1000</distanceradius>
        <cleanupradius>1000</cleanupradius>
        <secondary>AnimalBear</secondary>
        <flags deletable="1" init_random="0" remove_damaged="0"/>
        <position>fixed</position>
        <limit>child</limit>
        <active>1</active>
        <children>
            <child lootmax="15" lootmin="10" max="3" min="1" type="Wreck_Mi8_Crashed"/>
            <child lootmax="15" lootmin="10" max="3" min="1" type="Wreck_UH1Y"/>
        </children>
    </event>

this will add more possibilities to vanilla events configuration, like spawning a survivor with wolves around, so player will find a corpse surrounded by animals, and things like that.

Details

Severity
Feature
Resolution
Open
Reproducibility
Always
Operating System
Windows 10
Category
Config
Steps To Reproduce

right now if you do that, animals will just dissapear.

Event Timeline

cdatakill updated the task description. (Show Details)Sep 10 2023, 6:54 AM
cdatakill updated the task description. (Show Details)
Yuki added a subscriber: Yuki.Sep 10 2023, 7:06 AM
Geez changed the task status from New to Feedback.Sep 11 2023, 10:23 AM