As said in title, few AIs are frozen, not depending on distance.
Description
Description
Details
Details
- Severity
- Minor
- Resolution
- Open
- Reproducibility
- Sometimes
- Operating System
- Windows 10 x64
- Category
- General
Steps To Reproduce
No clue
Additional Information
Status | Assigned | Task | ||
---|---|---|---|---|
Resolved | None | T174261 Test Report | ||
New | None | T174564 Some AIS freeze in game (Multiplayer hosted LAN server, 1 player) |
Event Timeline
Comment Actions
@PiepMGI sorry only saw this report today - this is in custom mission, right?
Did you check simulation state with console?
Comment Actions
No this occurred (twice at least) on native mission (Canisy or Quibou Dangy one), just playing without any mod other than the DLC, on hosted LAN sever, one player only.
I guess you have something for performance optimization with your own simulation switch tool. This (these) unit(s) should be animated or hidden, or not spawned. Something like that.
Comment Actions
By default RFS/AI tweaks are not activate.
If it happens again, please check its simulation state.
If it happens in SP, you could do a savegame with the mission.