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Add Primitive Can Opening by Bashing it against a (world) stone.
Reviewed, NormalPublic

Description

https://i.imgur.com/v9sbeSi.jpeg

LOOK AT THE IMAGE, AND THE FACE OF THE CHARACTER
That face forced me to write this suggestion

How many times, does a survivor in DIRE SITUATION
hold a can and stare at it like a silly puppy?

If dire situation hits, why not allow bashing it against a stone, like we get to sharpen stones against worldmapentity stone scattered around the map

Would at least be worth consuming 30% of what remains of the banged open can, rather than staring at it and dying.

Details

Severity
Feature
Resolution
Open
Reproducibility
Always
Operating System
Windows 10 x64
Category
Feature Request
Steps To Reproduce

Find can.

Town has been vaccum cleaned before you arrived, so no edibles on a winter region.

Die.

Event Timeline

alexsys created this task.Feb 23 2023, 11:49 PM
alexsys updated the task description. (Show Details)
alexsys updated the task description. (Show Details)Feb 23 2023, 11:59 PM

I so thought this was a thing when I started...
Would be nice to get some crafting mechanics like this..
Even though rubbing a can on the ground IRL would not result in any loss, in game it should be like 85% lost to reduce it being to easy.

Geez changed the task status from New to Reviewed.Feb 24 2023, 10:55 AM

I so thought this was a thing when I started...
Would be nice to get some crafting mechanics like this..
Even though rubbing a can on the ground IRL would not result in any loss, in game it should be like 85% lost to reduce it being to easy.

hell yeah

making it realistic on the spilling, is mucho importante
so the knife / can opener function won't be obsolete

Making it 80%-85% content loss is real fitting

alexsys updated the task description. (Show Details)Feb 24 2023, 2:40 PM