When a server running conflict mode restarts or crashes, it erases all progress and starts the entire mission over.
When a player disconnects, all their progress is lost.
When a server running conflict mode restarts or crashes, it erases all progress and starts the entire mission over.
When a player disconnects, all their progress is lost.
Map progress:
Start a vanilla conflict server and make some progress (maybe cap a point).
Wait the default 2 minutes for an automatic save to take place.
Restart the server.
Join the server to find the capped point is no longer capped and all progress has been lost.
Player progress:
Join a conflict server and get a promotion.
Leave server and rejoin.
Find your rank is back to Private and all progress has been lost.
Sorry if these have been fixed already, just wanted to make sure these (imho serious) issues were on your radar!
doesn't seem to have a problem saving, as there's a save file in the .save folder. Its loading the save file where it has problems, it just gets overwritten.
Hello Gramps.
Saving and loading not supported at the moment in the multiplayer environment.
Regards,
Geez
Hello @Gramps,
I believe this issue has already been noted, and the next update should hopefully fix it, at least in local Game Master mode.
yes Matt. this is for conflict mode, not game master. I suppose it's time to wait longer! :) Im curious how it was working fine upon release and is now broken and not supported?