the SetBrake() function of the CarController seems to have no effect.
I tried to use it in different places (OnUpdate, EOnPostSimulate, in custom script, before/after the super...) no positive result.
the SetBrake() function of the CarController seems to have no effect.
I tried to use it in different places (OnUpdate, EOnPostSimulate, in custom script, before/after the super...) no positive result.
set a script like this:
modded class CarScript { override void OnUpdate( float dt ) { super.OnUpdate( dt ); GetController().SetBrake(1); } }
and if you control with a "GetController().GetBrake()" the result is still 0, the car does not brake ingame, no brake light at the rear