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Vehicles(!) with "createAsSimpleObject=1;" move little down at mission start
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If we set the checkbox in the "Simple Object" attribute for vehicle (cars, trucks) or armored vehicle (tanks, APCs), then after starting the mission we will see that this vehicle has moved down a few centimeters

This does not happen if we disable only simulation in the attribute (will be in the same position as we set)

I've noticed that this doesn't happen with:

  • Helicopters
  • Props

Check YT video for visual steps to repro


Operating System
Windows 10 x64
Operating System Version
win11 21H2
Eden Editor
Steps To Reproduce
  1. Place 2 identical vehicles in the Eden editor (eg. HEMTTs)
  2. for 1st one enable the option "Simple Object" in its attributes
  3. and for the 2nd, turn off the "Enable Simulation" attribute (this is optional, it is needed for perfect visibility)
  4. start mission
  5. result → vehicle with enabled "Simple Object" is mode down a few cm.

Event Timeline

TRAGER created this task.Jul 22 2022, 1:54 PM

There is a script that sets simple object params from vehicle config, you can compare that. AFAIK the data was gathered manually by one of the designers