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[dedicated server] once a player leaves a turret, it becomes permanently bugged
Closed, ResolvedPublic

Description

the FIRST gunner to use a turret (fixed MG, HMMV M2, or BTR) can fire, reload, and use the weapon without issues.
once the gunner gets out of the turret, it becomes bugged, both for that gunner and for other players that man the turret.
a bugged turret may either:

  1. appear to be firing normally on the gunner's local machine, but other players do not see or hear it firing, nor does it it damage AI; or alternatively
  2. simply fail to fire entirely despite being reloaded and having full magazines in its inventory

Details

Severity
Major
Resolution
Open
Reproducibility
Always
Operating System
Windows 10 x64
Category
General

Event Timeline

mbamg added a subscriber: mbamg.Jul 4 2022, 9:04 PM
mbamg added a comment.EditedJul 4 2022, 9:07 PM

This seems to be straying into the territory of undefined behaviour:

  1. Empty magazine/box completely after firing one round following a reload
  1. Empty magazine/box of other turret weapon completely after emptying magazine/box of current turret weapon
Geez changed the task status from New to Assigned.Jul 11 2022, 10:50 PM
speedwaystar added a comment.EditedAug 11 2022, 12:09 AM

bug is still present in 0.9.5.109

additional testing: if one player (and only that player) uses a turret he can *edit* SOMETIMES *end edit* leave and return and the turret will still work.

however, as soon as a second player mounts and tries to use the turret, it will not work for that second player, nor can the first player or anyone else use the turret from then on.

note also that once bugged, the turret may still appear to be working clientside, but the only the client sees the shots, and they do not register on the server or other clients.

I've seen this happen mostly after players have been killed out of the turret while firing or they disconnected because of one of the numerous crashes that occur. I've seen phantom shots from the bugged M2 while nobody is around, usually fires 1 shot which everyone hears, but if someone gets on it only the client can see the shooting like mentioned..

Geez closed this task as Resolved.Oct 25 2022, 11:25 AM
Geez claimed this task.
Geez added a subscriber: Geez.

Hello everyone.
The issue has been resolved internally and the fix will appear in one of the upcoming updates.
Regards,
Geez