After patch 1.18 moving entity styles doesn't work in animation editor.
- Operating System
- Windows 10 x64
We have tested this on our end but unfortunately we were unable to produce this issue.
Are we missing something that is required in order to produce this problem?
For me are steps to reproduce very simple. Opening any anim workspace now cause that grid is not moving. As you see in my posted video in merget ticket. Grid movement worked fine in January as is visible on second video in merged ticket. For me also not working that Mov button. When looked to settings, there are nothing which i can setup. Maybe some hidden value in some config, idk. Its very uncomfortable check if animation works correct now (entity movement).
If you need some files or archive of my worbench folder let me know.
Unfortunately this issue returned. Today when I worked with anim editor and they crashed, I started it again and now that grid not moving was back. Not sure if those steps to reproduce helps to troubleshoot this issue.
Is there something like cache or config in registry which can be reset? For me it look like after loading and working with some animgraph anim editor breaks this and in the last time game update and tool update fix that for short time.