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random distribution of hats and etc.
Closed, ResolvedPublic

Description

in the editor, each AI has a preview. the picture does not match the AI in terms of headgear and glasses, masks. You have some kind of script for the random distribution of hats and bandanas and masks, which greatly interferes with the creation of "your" units. That is, if I play for example with the "winter white uniform" mod, then vanilla bots can "fly" a white balaclava in some non-winter mission) And it looks funny. Please remove the random distribution of hats, balaclavas and glasses!

https://www.youtube.com/watch?v=yIXhOYNCQvg (no mods)
https://www.youtube.com/watch?v=cXPfhsgPz_c (mods)

Details

Severity
Major
Resolution
Open
Reproducibility
Always
Operating System
Windows 10 x64
Category
General
Steps To Reproduce

expose the bot several times as in the video and see that he is wearing different balaclavas or glasses

Event Timeline

topden created this task.Sun, May 1, 3:34 PM
topden updated the task description. (Show Details)
Tenshi added a subscriber: Tenshi.Mon, May 2, 1:30 PM

Hello sorry to hear your having trouble with this feature.
The idea behind it is that its easier for players to place down multiple of the same units without them all looking like "clones" of each other.

If you want to make sure that all units have the same gear, you can select the whole group and then use Arsenal to change the whole unit at once.

NikkoJT added a subscriber: NikkoJT.Mon, May 2, 5:52 PM

As a missionmaker, you can use the disableRandomization parameter in description.ext to disable this feature as desired: https://community.bistudio.com/wiki/Description.ext#disableRandomization

NikkoJT removed a subscriber: NikkoJT.Mon, May 2, 5:53 PM
dedmen closed this task as Resolved.Tue, May 17, 11:25 AM
dedmen claimed this task.