Too many instructions per function
In update 1.15 everything works fine, but in the experimental update almost all scripts connected via init give the error "Too many instructions per function" and the server does not start.
Too many instructions per function
In update 1.15 everything works fine, but in the experimental update almost all scripts connected via init give the error "Too many instructions per function" and the server does not start.
Version 1.15 - works, no errors
Version 1.16 - does not work, errors
Hello Bormoglan.
This is very likely an issue in the scripts on your end.
Can you please provide us with the mod files you are using or at least Admin/Mod_Class.c file?
Regards,
Geez
I faced the same problem in one of my mods that have a file which stored a lot (I mean +400) of "ref autoptr TFloatArray" (these arrays contained values) in 5_Mission (not link to init.c file).
I had to refactor my code to use lot less arrays.
If the limit is confirmed it could lead to problem for those having heavy mapping.
Hello Bormoglan.
We need the mod files or the script in order to help you as we cannot guess content of a file randomly.
Regards,
Geez