Hello, I am wondering about the discrepancy between the "vechiclesparts" category that is defined in cfglimitsdefinition.xml and used in types.xml, but in mapgroupproto.xml it is instead spelled "vehicleparts.xml" without the s between vehicle and parts. This causes the server console to spam "unknown category vehicleparts" on startup, while it doesn't seem to affect vehicle parts actually spawning on the wrecks as intended.
This typo - if that is what it is - has been in the server files ever since they were released, and I wonder if there is a reason for this or if is not fixed since it simply doesn't need to...
For modded vehicles I generally give the parts the category "tools" to dodge the issue.