Hello and thank you for your time.
After the DayZ Walpurgis Event ended. The silencers and attachable suppressors have not worked properly. At least for me.
Example: The .22 LR MK II which has the feature built into it. When I fire it, its louder now.
I also tired this with the .380 IJ-70 and I attached a pristine suppressor to the pistol and got the same result.
Now while the Walpurgis Event was going, the mechanics of both mentioned weapons worked as they should or at least used to.
Description
Details
- Severity
- Minor
- Resolution
- Open
- Reproducibility
- Always
- Operating System
- Windows 10 x64
- Operating System Version
- 20H2
- Category
- Gameplay
this is going on in a official vanilla unmodded server. So I click 'play without mods" in the launcher.
Playing in : DayZ US 3664384
IP:209.191.164.114
Server port: 2302
The only other thing that changed is Nvidia released a new driver, but I doubt that would make this happen but I am just trying to be thorough.
Event Timeline
Hello renegade_tm.
Are there any other weapons with this problem? And does this occur all the time or there could be some variable affecting this?
Regards,
Geez
Hello Geez and thank you for your time.
I just play simple survival/lone wolf, and sneak and headshot infected/zombies when looting houses and maybe trade and avoid other players.
So have not been actively trying to find other weapons.
I do have a double barrel shotgun but that does not take a Suppressor/silencer.
So the only 2 weapons affected that I know of are the 2 pistols mentioned,(.22 LR MK II & .380 IJ-70) it happens everytime and even attracts infected/zombies now when they did not before.
Yesterday I was in a big open field and there was one zombie and I shot him down with the .22 LR MK II and then more ran over from a far distance.
When this issue happens, the pistols are in pristine or worn condition, as well as the attached suppressor when using the .380 IJ-70.
They only other variable I can think of was a driver update from Nvidia at the time.
All I do know for sure is that this was not an issue during and before the Walpurgis Event.
Only after the event ended did this issue happen and it is constant at least for me.
I have even validated my files using Steam.
Did you by any chance fire multiple shots? Zeds will still hear your silenced shots if you fire several shots in a quick succession.
Just found and used a SG5-K submachine gun and attached the suppressor to it. It works fine and it's quiet.
While I cannot say for sure, the but the issue seems limited to those 2 pistols.
Not at first no. Shot once to the head and dropped it. Then another came out of nowhere running at me.. Then I fired in rapid succession. Which then attached other from over 50 meters I'd say with the MKII.