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SelectPlayer crashes the client
Assigned, UrgentPublic

Description

GetGame().SelectPlayer( identity, user );
If our player is already under our control, and we want to take control of another body that no one controls, using the SelectPlayer command on the server, then this can lead to a client crash, it can crash for the first time or after the first or second, and also when the client crashes after a couple of seconds, the server crashes too

Details

Severity
None
Resolution
Open
Reproducibility
N/A
Operating System
Windows 7
Category
General

Event Timeline

komer created this task.May 13 2021, 1:59 PM
Geez changed the task status from New to Assigned.May 14 2021, 11:52 AM
komer added a comment.May 14 2021, 3:03 PM

Additional information, if we nevertheless successfully moved to another body, then it will fail when exiting the server.