Hello,
I suggest adding the variable m_fIgnoreParentPitch to the DayZPlayerCameraResult class, similar to the variable m_fIgnoreParentRoll, which resets the main transformations.
Hello,
I suggest adding the variable m_fIgnoreParentPitch to the DayZPlayerCameraResult class, similar to the variable m_fIgnoreParentRoll, which resets the main transformations.
close this thread.
Stable Update 1.14
Fixed: Ignore parent pitch inside PlayerCameraResult