The occluder for a3\rocks_f\Blunt\BluntRock_wallH.p3d is not symmetrical (shown highlighted in red in the attached image). I believe it also causes this issue of hiding terrain while near the object. Here is a video someone else made showing the effect.
Description
Description
Details
Details
- Severity
- None
- Resolution
- Open
- Reproducibility
- N/A
- Operating System
- Windows 10 x64
- Category
- Visual-Environment