When called on the host, this function will crash for the server and clients.
The joint is successfully created using dJointCreate6DOFSpring and works to an extent, flawlessly in offline mode and low ping multiplayer.
When called on the host, this function will crash for the server and clients.
The joint is successfully created using dJointCreate6DOFSpring and works to an extent, flawlessly in offline mode and low ping multiplayer.
The actual joint working in action
https://www.youtube.com/watch?v=vlQfVk2R4b8&feature=youtu.be
Fixed in an offline environment in 1.05 Experimental.
Will test in a MP environment ASAP.