A way to execute/test scripts and code in game via a "Debug Console" - Much like Arma 3. There is currently one in the files (such as layouts, etc), but it's currently not possible to use.
Description
Description
Details
Details
- Severity
- Feature
- Resolution
- Open
- Reproducibility
- N/A
- Operating System
- Windows 10 x64
- Category
- General
Event Timeline
Comment Actions
Probably won't have internal one working unless diag exe gets expanded with more debugs options - we are still looking if/how could that be done, but there is a ticket for that already.
Since workbench is fairly usable now, its script console should mostly satisfy your needs.
Comment Actions
Sadly, however, if you could just make ExecuteEnforceScript usable in diag exe, would be very useful