The AI can see and shoot through the square hedges in Tanoa. That makes every approach or defence of the area extremely frustrating for players.
Description
Details
- Severity
- Major
- Resolution
- Open
- Reproducibility
- Always
- Operating System
- Windows 10 x64
- Category
- AI Spotting / Detection
Place two AI from opposing factions on both sides of the hedges, make them go prone, and see how they unleash at each other.
Event Timeline
Hello.
Thank you for the report. I tested the hedges and AI can't see the player. I do agree that the AI can spot each other which can be annoying, but I found that it happens rarely and it needs to be a squad otherwise they can't see each other, not that often at least. Anyway we will see if anything can be done about it.
Since we have a dev here, can you please check these bushes: https://www.youtube.com/watch?v=tKJkzXQKXS4
You can see the AI fires on a player through 3 sets of these bushes, he only stops because the player went prone, and grass is now blocking his vision.
The name of the bush is: b_leucaena_f.p3d
There are more than 10 variants of this bush (with different number in the name), and every one I've checked, it had the problem to a varying degree.