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0.63.148605 - ACOG-Scope White Wall/Texture loading issue? (Perhaps other scopes as well)
Closed, ResolvedPublic

Description

I'm quite sure you are aware of this, but just to make sure. When switching from third person to looking through the ACOG on an M4, there is a white texture popping up for about a second (See Screenshot #1). When switching to looking through the scope from first person view however, this does not occur, but the scope texture is blurred for roughly the same amount of time (See Screenshot #2)

Details

Severity
Major
Resolution
Open
Reproducibility
Always
Operating System
Windows 10 x64
Operating System Version
Pro
Category
Visual-Weapons
Steps To Reproduce
  1. Be in 3rd person view.
  2. Switch to looking through the ACOG (on M4)
  3. Notice the white texture popping up and staying for about a second.
  1. Be in 1st person view.
  2. Switch to looking through the ACOG (on M4)
  3. Notice the scope texture be blurry for about a second.
Additional Information

Screenshot #1 (Visible for ~ 1 second when scoping in from 3rd person view @"Texture Detail" "Medium", "High" or "Extreme"):


Screenshot #2 (Visible for ~ 1 second when scoping in from 1st person view @"Texture Detail" "Medium", "High" or "Extreme"):

Screenshot #3 (Texture Detail "Poor):

Event Timeline

freerider3434 updated the task description. (Show Details)
freerider3434 edited Additional Information. (Show Details)
freerider3434 updated the task description. (Show Details)
freerider3434 edited Additional Information. (Show Details)
freerider3434 edited Additional Information. (Show Details)
freerider3434 changed Operating System from Windows 7 to Windows 10 x64.
freerider3434 set Operating System Version to Pro.
freerider3434 changed Category from General to Visual-Weapons.
freerider3434 renamed this task from ACOG-Scope White Wall/Texture loading issue? (Perhaps other scopes as well) to ACOG-Scope White Wall/Texture loading issue? (Perhaps other scopes as well) - 0.63.148599.Sep 11 2018, 12:37 AM
Geez changed the task status from New to Need More Info.Sep 11 2018, 3:54 PM
Geez added a subscriber: Geez.

Hello freerider3434 and thank you for the report.
We have tested this issue internally but so far we were unable to reproduce the issue you have described. Have you tried to lower your video settings (if possible) to see if it has any effect on the issue? Also do you experience this issue on every server?
Regards,
Geez

freerider3434 added a comment.EditedSep 11 2018, 5:30 PM

Hello Geez,

the issue occurs on UK, SWE and US servers of the stress test branch, so I don't think it's tied to server performance. I have now played around with the graphic settings and setting "Texture Detail" to "Poor" eliminated the problem. Thus I believe the issue is tied to texture loading time. The "White Wall" is the reflection Texture from what I can tell, but for that second that it's showing it just hasn't loaded it's transparency or something like that.

Setting the "Texture Detail" to "Poor" however introduces another problem though, which is the scopes crosshair texture being constantly blurrym as it is affected by the "Texture Detail" setting (See Screenshot #3)

Note that the White Wall only appears when switching to scope from 3rd person. From 1st person it's just blurry for a second.

One more thing: When repeatedly scoping into the same area with "Texture Detail" "High" or "Extreme", after 2-3 rescopes the issue does not persist (I assume because the texture is in RAM by then?). However if you scope in on something else and then back to the original spot, it resets.

Here are my PC specs, DayZ is installed on an SSD. Graphic drivers are up to date.

Problem present as of Version 0.63.148605

PC Specs:
OS: Windows 10 Professional (64-Bit)
CPU: Intel® Core™ i7-7700K @4.2Ghz - OC to 4.9 Ghz
CPU Cooler: Corsair Cooling Hydro Series H100i V2 Complete Watercooling
GPU: ASUS GeForce GTX 1080 STRIX O8G Gaming - OC to 1898 Mhz
RAM: 16 GB - Corsair Vengeance LPX Series black DDR4-2400
SSD: 500 GB Samsung 850 EVO Series, 120 GB Samsung 830 Series
HDD: 1.4 TB

Greetings

freerider3434 edited Additional Information. (Show Details)Sep 11 2018, 5:31 PM
freerider3434 edited Additional Information. (Show Details)
freerider3434 edited Additional Information. (Show Details)
freerider3434 renamed this task from ACOG-Scope White Wall/Texture loading issue? (Perhaps other scopes as well) - 0.63.148599 to ACOG-Scope White Wall/Texture loading issue? (Perhaps other scopes as well) - **Present as of 0.63.148605**.Sep 11 2018, 7:58 PM
freerider3434 edited Additional Information. (Show Details)
freerider3434 changed Severity from None to Major.Sep 11 2018, 8:05 PM
freerider3434 changed Reproducibility from N/A to Always.
freerider3434 added a comment.EditedSep 13 2018, 1:32 AM

I would like to add, that the issue has occured in this severity on the red/white tower in Berezino. Presumably because of the high amount of textures/geometry around? I'll mark it on your map ;P

Tower:


Map location:

Fa1c added a subscriber: Fa1c.Sep 13 2018, 10:39 AM

I have had a similar issue on stress test servers, with scope being cloudy.

freerider3434 renamed this task from ACOG-Scope White Wall/Texture loading issue? (Perhaps other scopes as well) - **Present as of 0.63.148605** to 0.63.148605 - ACOG-Scope White Wall/Texture loading issue? (Perhaps other scopes as well).Sep 13 2018, 11:01 AM

Hello Geez,

the issue seems to be resolved. For me at least. I don't know how it happened, since there was no patch, but I will unsubscribe from this ticket accordingly. It can be closed from my end.

Greetings

Geez closed this task as Resolved.Sep 18 2018, 11:02 AM
Geez claimed this task.

Thank you for the update.
I am going to set the ticket as Resolved for now, but feel free to let us know in case the issue occurs again in the future.
Regards,
Geez