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collision "hopping" on USS Freedom
Acknowledged, NormalPublic

Description

some Vehicles hopping arround on Flight deck.

https://youtu.be/GzB50d3krPA

Details

Severity
Major
Resolution
Open
Reproducibility
Always
Operating System
Windows 7 x64
Category
Game Physics
Steps To Reproduce

see in Video

Event Timeline

Wulf added a subscriber: Wulf.Aug 20 2018, 5:57 PM

Hello.

Thank you for the report. Does this issue occur even with mods disabled?

Wulf changed the task status from New to Need More Info.Aug 20 2018, 5:57 PM

Hi Wulf,

its quite simple.
see the Video.
Vanilla wheels wabbeling.
some mod vehicles dance.

Important!!!

If you place another vanilla surface like a VR-Block under the Vehicle, the wheels standing still and dancing stops! (some Mods dont work right too, thats true,
but the Flight Deck surface is not stable at all, Vanilla Trucks can sink in with wheels, planes too some time).
What Arma3 needs, is "some kind of Bedrock", i mean something, even a camera can´t fly thru.
I am not sure if the engine can handle this, but i think you know what i mean.

Or maybe it helps if the carrier is created by "createVehicleLocal" on each client?????
its the same thing with detached objects wich collide with non local vehicles, result is "boom".
here you can send an [_object,false] remoteExecCall ["enablesimulationGlobal",2] or [_object,false] remoteExecCall ["enablesimulation",0].
In case of the Flight deck this wont help. Even in singleplayer the Wheels are wabbeling or dancing!

Good luck with this and dont be shy, sometimes i have a few light moments, too^^
Cyborg

Wulf changed the task status from Need More Info to Acknowledged.Aug 24 2018, 3:40 PM

I have tested it. With the vanilla game and the dancing is actually very rare. It happened to me 1 out of 14 times so it is not as severe as it might seem.

@Wulf, try the Mohawk helo. For me it's guaranteed to jiggle on the decks of both Freedom and Liberty if I place everything via the editor and then play the scenario in SP. I just re-tested today - main branch, vanilla, Stratis, 10 Mohawks placed randomly around the Freedom's deck - 10/10 are hopping up and down. Placing one Mohawk on the Liberty's helipad is also guaranteed to result in either hopping or an explosion.

Confirmed on vanilla game. Well, from the vanilla choppers only with Mohawk. And I only tested in plain editor, maybe Zeus adds something else. And in my case the jiggling only affected the suspension, the helicopter body stayed perfectly still and you could take off and land back to the deck and then the suspension/wheel movement continued. So for me it was only a visual annoyance.

It did happen every time for the Mohawk both on carrier flight deck and destroyer chopper pad.

Wulf added a comment.Aug 27 2018, 10:19 AM

We will have a look at the Mohawk and see what can be done about it.