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Ghosting is back
Acknowledged, NormalPublic

Description

I see ghosting is back in play with having really no timer while switching servers. should make it that if you leave a server and are not out of that server for 5mins or so, you get one of those long timers when you try to get back in to that server. I have not problem with short timers went switching servers but then to go back to one you just switched from you should have to be out of that server for a certain amount of time.

Details

Severity
Feature
Resolution
Open
Reproducibility
Always
Operating System
Windows 10 x64
Operating System Version
newest
Category
General

Event Timeline

Yeah should be put to at least 30 seconds on stable.

I think logging in and out from the same server should not give you a long waiting time, as there is simply no way to ghost when re-logging.... also, when being bugged (which happens quite a lot) it is nice that you only have to wait 30 seconds (0.60, can't say anything about 0.61). when switching servers you have to wait 90 seconds..
So let's say I want to "ghost" into a flat where a sniper is.
logs out, and looks up empty server (10 seconds)
logs in, (90 seconds)
runs towards flat and goes into room where sniper is close to (2 minutes)
logs out and find initial server (10 seconds)
logs back in initial server (90 seconds)

This will take me around 6 minutes to ghost, I think the timers for joining another server should be longer, maybe 2 minutes or so... but as long as "public" servers exist ghosting will be a thing, even if it takes 10 minutes... if it can spawn you at the entrance of the enemies building or even inside and give you loads of gear... there won't be a fair play... Joining the same server you just left should not be increased because, as far as I know, this cannot be abused.

Geez changed the task status from New to Acknowledged.Nov 11 2016, 11:18 AM
Geez added a subscriber: Geez.

Hello theclassifiedrebel and thank you for the report.
We have confirmed the issue and it has been scheduled for a fix.
Regards,
Geez

theclassifiedrebel added a comment.EditedNov 11 2016, 1:04 PM

Mr.Kirby you must not play .61 at all or understand what I am talking about. .61 only has 10 second timers so you can ghost someone in about a minute. (Saw someone do it to LP and Dado yesterday). Second I am not saying logging in and out of the same server for bug fixes, I said if you log to a different server then try to come back, since that would seem like your intentions. So in server "A" you log to server "B" you move (taking about a minute) then log back to server "A", the system should see this as a possable ghosting and give you an extra long timer. But like I said it is a problem in .61 and they said it has been acknowledged and will be fixed. I have no problem with the .60 timers I was just saying MrKirby that they are not in .61. I would love to see them put a longer timer on if the scenario above were to happen. I would also like to see something to help with people jumping servers to just get loot, maybe something like timing you out for a while if you jump to many servers in a set amount of time, forcing people to stay on the server they are one for that life.

Hello theclassifiedrebel and thank you for the report.
We have confirmed the issue and it has been scheduled for a fix.
Regards,
Geez

awesome, thank you

Hey dude,
Sorry, I didn't know they changed the timers :)
About the "Server hopping for loot" I do that sometimes too, and it is waaayyyy to op *embarrassed*
I think this would do the trick
1st time joining a server: 0 seconds
when switching ones: 90 seconds
twice: 120 seconds
three times: 150 seconds and continue to add 30 seconds everytime.
When someone has played over 15- 30 minutes in one server, reset the timer

Yeah I agree with that, put something in so people have to wait longer if they want to jump and ghost or if you get the people that make it to the NWAF and just jump servers to loot up. Those are the people that ruin the immersion for other players.

I'd love to play on a private server but my friends don't... AND hiding your base (tents, barrels and cars) is a lot harder with 60/60 players constant....

Yeah, don't think you will ever really see a "base" and if someone does want to it would be on their own private server.