Why does it take 40 punches to kill a infected yet other players go down in a couple hits
Description
Details
- Severity
- Tweak
- Resolution
- Open
- Reproducibility
- Always
- Operating System
- Windows 10 x64
- Operating System Version
- newest
- Category
- General
Event Timeline
Hello theclassifiedrebel and thank you for the report.
We have tested this issue thoroughly internally, but unfortunately we could not reproduce the issue you have described. The zombies die for us in approximately 6-7 hits into head and freshly spawned characters fall unconscious upon three hits into head. If you experience the issue again, could you try record it on the video?
Regards,
Geez
Yeah they take 38 punches to take them down, freshly spawned players can take 3 hits before going down. Here is video of 2 infected back to back where I punched them 38 times to have them go down, this is what happens everytime I punch them, everytime I see and streamer punching them and everyone I talk to about punching them. So I don't know how you do your internal test but I would revise how it is done. https://www.youtube.com/watch?v=oDzzVLOLxSM
Hello theclassifiedrebel.
On the video you have provided, you are not hitting the zombie into head but you are hitting right below. To hit the zombie directly into head, you have to aim above its ahead (with the crosshair - alternatively switch into the first person view so you can see clearly where do the hits land, the fists should visually land the hits into the zombies head). Can you try and let us know?
Regards,
Geez
I will have to give it a try to aim above what I am trying to hit. One thinks that those crosshairs are where you aim but I guess that is not the case. Also I don't play first person and shouldn't have to switch just to aim a punch on an infected.
You dont HAVE TO but killing a zombie with fists is a lot easier in first person, fist fights in general are... Anyway, It was clearly visible you were not hitting it in the head.... The blood came from it upper chest and that also where your fists hit the zombie... The aimer is made for guns and all, and for fists it is a bit off... But if you look at it visually this should not be hard to understand....
Why did you remove a comment? It did not say anything useful did it?
I mean I can't find anything too useful in this comment: Your comment
EDIT:
If you punch a zombie properly (which you obviously didn't), it is only 3 to 5 hits....
MrKirby, I was told to aim high since I was thinking the crosshairs where line of sight which I guess it isn't. Geez already has said what needs to be done and to try and advise, which I have not been able to do yet. I just feel that in third person the crosshairs should be where I am aiming, if not then there is no point to them. Also I deleted it since I was told that I was not punching in the head so I did not want to have false information. If you read above (which you obviously didn't) everything you have said has already been said, I already have said I thought I was hitting in the head but was not, I already said I will try it aiming higher and that it takes ~6-7 hits to the head for them to go down. So we can keep repeating everything that has already been covered or we can give more feedback to make this game better for everyone..
The only reason I started this topic is because if I go back into .60 and put my crosshairs in the same spot it only takes the 6-7 punches for them to go down so the fact I have to aim higher is already different, but if it is normal then I will have to adjust.
Geez you are correct, I did notice it took about 12 hits in 3rd person and in 1st it was 2 hits and then 7 hits. So thank you for the input and I will adjust my game play accordingly. Thank you for your time.
Hello again.
Glad to hear that your issue has been resolved. I am going to close the ticket for now but feel free to submit another one in case you run into any other issues.
Regards,
Geez
Hello theclassifiedrebel.
The fix was for an issue that has appeared recently due to certain additions to the game, which were not in the game during november 2016.
Regards,
Geez