Page MenuHomeFeedback Tracker

3den: Group Callsign is reset when cutting & pasting the group
Reviewed, NormalPublic


The group object allows mission-makers to assign a callsign to any group. This callsign is e.g. shown when using side chat in-game.

When cutting-pasting a group with a custom callsign (or copy-pasting it from one mission to another) the callsign is reset to it's default value (e.g. Alpha 2-2)


Operating System
Windows 7 x64
Eden Editor
Steps To Reproduce
  1. Place a group in the editor.
  2. Double-click the group object, set a custom callsign, e.g. "My Group 1".
  3. Test the mission, type in side-chat and note the custom callsign being used.
  4. In the editor again, cut & copy the group (CTRL+x & CTRL-v).
  5. Open the group object and check the variable & callsign. The callsign will have rest to a default value.
Additional Information

The callsign will still be a default value after using UNDO to revert the cutting & pasting.

Custom group variables are not affected.

Event Timeline

wolfenswan renamed this task from Group Callsign is reset when cutting & pasting the group to 3den: Group Callsign is reset when cutting & pasting the group.Jun 22 2016, 6:10 PM
wolfenswan edited Steps To Reproduce. (Show Details)
wolfenswan edited Additional Information. (Show Details)
sh4dow added a subscriber: sh4dow.Feb 3 2018, 6:19 AM
Wulf changed the task status from New to Reviewed.Feb 5 2018, 10:13 AM
Wulf added a subscriber: Wulf.


Thank you for the report we will have a look at it if there can be anything done about it.

R3vo added a subscriber: R3vo.Jun 28 2021, 10:49 AM

Confirmed. Problem is changing that now in regards to backwards comp. Alternatively there should be a new attribute.

R3vo removed a subscriber: R3vo.Jul 21 2021, 6:09 PM