My characters were starving or dehydrating to death at an extremely accelerated rate, sometimes in less than 5 minutes after spawning in and within 50-100 meters of their spawn points. Character would be thirsty within 25 paces of spawn almost every time. The more I died it seemed that next character would die quicker than the last.
Walking, jogging or running seem to make no difference at all.
Happened on both 1pp and 3pp servers
3pp AUS/NZ 0-1 & SNG 0-1
1pp AUS/NZ, SNG & Southwest 0-2 {F31852}