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Handguns spawn rate is extremly low.
Closed, ResolvedPublic


The number of makarovs is too damn high! Comeone, from 0.46 version it started to be really difficult to find FNX or CR75. Also, spawn rate of magazines for those guns are really REALLY rare. I never found red dot sight or silincer for FNX. Please, fix those items, I really like using handguns.


Legacy ID
No Bug
Steps To Reproduce


Event Timeline

JustCaused set Category to category:weapons.
JustCaused set Reproducibility to N/A.
JustCaused set Severity to None.
JustCaused set Resolution to No Bug.
JustCaused set Legacy ID to 640345234.May 8 2016, 8:17 PM
JustCaused added a subscriber: JustCaused.

No one from mods didn't even bat a eye?

Advanced loot distribution is coming Q1 2015. It'll work out.

The FNX only spawns in the American Helicopter crash sites and the CR75 seems to be spawning fine for me seeing as how ive found two pretty quick along with 3 mags for them.

Paper26 added a subscriber: Paper26.May 8 2016, 8:17 PM

The value is not low.
In every military base there are this guns and the magazins.

"Advanced loot distribution is coming Q1 2015. It'll work out. "
And this is when? It would be better if they give a real date or month!

Weltall added a subscriber: Weltall.May 8 2016, 8:17 PM

finding hand guns are not a problem, never has been. FNX is heli crash only, as with the mag. silencer has been missing for FNX since around time when M4 was tied to heli, as for red dot. that is heli too. i dont think spawn rates are a problem and the central loot ecomony hasnt even been fully implemented. nothing should be as easy as it is to find, the amount of ak's/pistols/sks spawns are insane. wait till things become even more rare..

moeb1us added a subscriber: moeb1us.May 8 2016, 8:17 PM

there is a small house with one door and one side wood other side yellow/blue, it has a weapon spawn point in the corner where the bed is. You can find a pistol there.

Hello JustCaused,

Thanks for sending in your feedback on this subject. I'll close the ticket for now since there's no actual bug here. Over the course of DayZ's development, the loot system will be further developed/tweaked many times, and the final balancing of this system will most likely not occur until late in the development cycle.