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zero_sum
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Sep 16 2013, 11:31 PM (576 w, 2 d)

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May 10 2016

zero_sum added a comment to T74939: Standing near burning wrecks or staring at it causes severe FPS drop.

@Goomer

Yes, the Ahoy World Invade and Annex servers I know I have experienced it on. They use that revive script (stated on their site to confirm).

Also the Hostile Takeover servers running the King of the Hill mission. I definitely had it on the EU server of theirs a few times and I think the revive script is the same one, judging from observation.

So it may well be the revive script.

In any case since the update to 1.10 for stable branch I have had less instances and of less severity (FPS drop but not to >1 FPS). It may have been a change in the script or in Arma 3 itself. Unsure but happier.

Edit: Small error in grammar.

May 10 2016, 7:23 AM · Arma 3
zero_sum added a comment to T74939: Standing near burning wrecks or staring at it causes severe FPS drop.

I have experienced this bugged and I was glad to find it already documented. The performance issue has a very negative effect on the way you play the game. It changes the dynamics of play drastically as you have to factor in a threat to your system along side the virtual threats from the enemy. Breaks immersion severely and blocks entirely scenarios like dragging friendlies from danger etc.

May 10 2016, 7:23 AM · Arma 3
zero_sum added a comment to T74939: Standing near burning wrecks or staring at it causes severe FPS drop.

The times I have experienced the bug I was on servers running the =btc= revive script, I believe. I could be wrong there, just off the top of my head.

Does that ring a bell Goomer?

May 10 2016, 7:23 AM · Arma 3