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necrous
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User Since
May 24 2017, 1:08 PM (361 w, 20 h)

Recent Activity

Oct 10 2017

necrous added a comment to T124956: Laser Guided Artillery screws each time .

Hey there, any update so far?..

Oct 10 2017, 6:03 PM · Arma 3

Sep 15 2017

necrous added a comment to T124956: Laser Guided Artillery screws each time .

So, a lot of time passed, though even with the newest updates the problem hasn't been solved.

Sep 15 2017, 7:32 PM · Arma 3

Jun 7 2017

necrous added a comment to T124956: Laser Guided Artillery screws each time .

@necrous Do you perhaps have a vanilla mission as well?

Jun 7 2017, 2:41 PM · Arma 3

Jun 3 2017

necrous added a comment to T124956: Laser Guided Artillery screws each time .

Any news so far? One guy commented one of the videos saying he's facing the same problem, also right after the update.

Jun 3 2017, 9:25 PM · Arma 3

May 26 2017

necrous added a comment to T124956: Laser Guided Artillery screws each time .

Would you mind uploading the mission so I could try it out?

May 26 2017, 2:24 PM · Arma 3
necrous added a comment to T124956: Laser Guided Artillery screws each time .

Hello,

thank you for the feedback.

I have tried to reproduce the issue using a simple scenario as described above, everything seems to work just fine.

"Lase Target" option is intended for Rangefinders (hand-held and turret ones), it however does not mark the target with the laser, using the laser with laser designator is still using LMB.

May 26 2017, 12:34 PM · Arma 3

May 25 2017

necrous added a comment to T124956: Laser Guided Artillery screws each time .

Tried more different variations - no sense at all. There are no links or connections on what is the key points for shell to hit the spot - it's absolutely RANDOM! It can either hit or not the laser point. What's wrong with that?

May 25 2017, 9:47 PM · Arma 3

May 24 2017

necrous created T124956: Laser Guided Artillery screws each time .
May 24 2017, 2:26 PM · Arma 3