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korroz
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User Since
Mar 25 2013, 3:56 PM (607 w, 3 d)

Recent Activity

May 26 2022

korroz added a comment to T165350: Hardcoded keybinds in respawn map and switch radio UI.

I found a lot of the UI keybinds in the default .conf for controls. Such as:

May 26 2022, 4:10 AM · Arma Reforger

May 25 2022

korroz added a comment to T165327: There is no aiming deadzone.

Being from the OFP days myself I have to agree, even though I have personally stopped using the feature, seeing it in there would carry on the legacy of the older titles. I say yay~

May 25 2022, 6:14 AM · Arma Reforger
korroz added a comment to T165326: TrackIR head movement exaggerated.

Can confirm. Ideally in-game rotation should be calibrated to match the 'in-game' rotation in TrackIR software (just like in Arma 3).

May 25 2022, 6:11 AM · Arma Reforger
korroz updated the task description for T165349: Rebind keybind character movement forward to 'E' doesn't work while ADS.
May 25 2022, 5:59 AM · Arma Reforger
korroz added a comment to T165349: Rebind keybind character movement forward to 'E' doesn't work while ADS.

Actually I might have just found the conflict, I got forward to work now and heavily suspect the CharacterLeanVariable action to be the conflict. By default they show up as Q and E but they also don't seem to work by default, although that might be because CharacterLean is bound to the same key and just override the partial behavior. In any case, this is promising, but calls into question what the keybind UI should do when players bind keys to actions that block other actions.. hm, tricky. The least that is needed is for players to be able to clear default or custom bindings, so they can remove the partial lean keys.

May 25 2022, 5:03 AM · Arma Reforger
korroz created T165350: Hardcoded keybinds in respawn map and switch radio UI.
May 25 2022, 3:56 AM · Arma Reforger
korroz created T165349: Rebind keybind character movement forward to 'E' doesn't work while ADS.
May 25 2022, 3:35 AM · Arma Reforger