I have looked in the options, but I do not see any configuration for aiming deadzone. Aiming deadzone was a unique feature of the ArmA series that provides a legitimate tactical usage and should not be removed.
Description
Description
Details
Details
- Severity
- Feature
- Resolution
- Open
- Reproducibility
- Always
- Operating System
- Windows 10
- Category
- General
Event Timeline
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Being from the OFP days myself I have to agree, even though I have personally stopped using the feature, seeing it in there would carry on the legacy of the older titles. I say yay~
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I'm also hoping we could see this be added officially. While it might be debatable how much "immersion" this adds to the game, I can't help but to find the added mechanical depth helps translate the difficulty firing and controlling a weapon is in a virtual space. The added benefit of a more static camera in combat is also nice for motion sickness in my opinion. It's been a loved feature for so long, and while few may use it, it doesn't feel right to be excluded from the game and feels like a step backwards without it.