- User Since
- Mar 6 2015, 5:07 AM (412 w, 1 d)
May 10 2016
I, too, believe that the new weapon sounds could be considered "broken". Having relied on report volume and direction to localize the source I can honestly say that the latest release is much less realistic in this respect. I can also understand that it is a work in progress and, as a developer, I can think of numerous reasons why I might be hearing a more 'dry' sounding report that might later be processed in different ways depending on the environment. At the same time, I have to agree with joostSidy that it seems like this would stay in development until the quality was at least on par with the samples and processing being replaced. This is, of course, subjective but it's definitely taken the immersion away to some extent as the rifle reports that I'm hearing now are very difficult to use as a distance/bearing reference and just sound flat and arcade-ish.