- User Since
- Apr 9 2013, 11:24 AM (519 w, 15 h)
May 10 2016
I agree this is not a major issue insofar as a game crashing bug, I just consider it a major issue for an 'infantry simulator'. This being the 3rd in the series the devs need to go the extra mile and make the ai somewhat believable when it comes to extremely basic infantry techniques. Base of fire, 3-5 second rushes, flanking are as basic as you can get. There are other little things like switching weapons, the rifle shouldn't go on the back, all combat units have rifles (or they modify them) with rings for harnesses, the weapon drops to the front as you go for your sidearm, which is often on the vest itself. Nobody takes the time to sling a weapon when they transition; also show a pistol in the holster. I will say that the dialogue seems much better.