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Silaros (Ron )
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User Since
Jan 3 2018, 1:13 PM (364 w, 5 d)

Recent Activity

Jul 5 2018

Silaros added a comment to T131162: Deadly ladders on chimney.

<Another player>: I have noticed this as well, if you let go of shift and climb on regular speed it will place you back on the ladder. You still have a good chance of clipping through the hole of the ladder as the PC will not step onto the platform but instead drop back down the hole. I have also noticed this one on the big chimney in Berezino.

Jul 5 2018, 2:16 PM · DayZ

Jul 4 2018

Silaros created T131155: Experimental version 0.63.147489: Inventory crash..
Jul 4 2018, 8:06 PM · DayZ
Silaros edited Steps To Reproduce on T131003: Stress test #31: Crash report interacting with inventory.
Jul 4 2018, 4:44 PM · DayZ
Silaros added a comment to T131003: Stress test #31: Crash report interacting with inventory.

Also in the steps to reproduce I mentioned having to drag an item as a required step. While it feels it occurs more frequently dragging an item I also received crashes on doing nothing on the open inventory window.

Jul 4 2018, 4:43 PM · DayZ
Silaros added a comment to T131003: Stress test #31: Crash report interacting with inventory.

Add eight more crashes to the count, 31-0704(x) is the files I will be refering to with x the number of the crash. The first was a crash without dropping either the pack or transceiver I mentioned. The second and third one were after dropping the transceiver. The fourth was having made a courier bag instead having put two cans of beans into it and a makarov. While I was in between bags the game seemed remarkably stable. So the only constant to link the crashes were either the presence of an improvised backpack/courier bag and having a makarov. As I dropped the makarov I got crashes 5 and 6. This ruled out the makarov and left just the bag as an option. I dropped the pack and went on without one after which I got crashes 7 and 8.

Jul 4 2018, 4:42 PM · DayZ

Jun 30 2018

Silaros added a comment to T131003: Stress test #31: Crash report interacting with inventory.

This is beyond frustrating tbh. I don't understand why I made it to Krasnostav without any problems and as soon as I left town having maybe picked up a specific item I kept on crashing. After the barn crash I went to Gvozdno military. Opened my inventory three times. Crashes three times. First time standing up with knife in hand. Second time sitting down bottle in hand. Third time just sitting down, all within 5 minutes of eachother (including the time I take to properly document the crashes. I cannot join SWE2-1 anymore for some reason and that might be a good thing. As nobody really seems to get these errors maybe its due to my specific playing style. I cannot think of much besides the improvised pack or transceiver I always carry. Anyway, here's the logs...

Jun 30 2018, 2:48 PM · DayZ

Jun 29 2018

Silaros renamed T131003: Stress test #31: Crash report interacting with inventory from Stress test #30: Crash report interacting with inventory to Stress test #31: Crash report interacting with inventory.
Jun 29 2018, 6:28 PM · DayZ
Silaros added a comment to T131003: Stress test #31: Crash report interacting with inventory.

Report is still relevant, inventory crash occurred after just opening the inventory (not moving anything around) I recognise the glitching sound before it crashes. I sat myself down in a corner of a barn, opened the inventory to open a can of spaghetti without anything in my hands and crashed with the following log:

Jun 29 2018, 6:27 PM · DayZ
Silaros added a comment to T131003: Stress test #31: Crash report interacting with inventory.

Stress test #31 seems to adress this issue at a first glance, I will resume testing to see if this report (and the previous ones) are still relevant.

Jun 29 2018, 4:37 PM · DayZ

Jun 28 2018

Silaros created T131003: Stress test #31: Crash report interacting with inventory.
Jun 28 2018, 8:26 PM · DayZ

Jun 21 2018

Silaros changed Operating System from os:w7 to os:w7x64 on T130678: Stress test #26 bug report: blowing air into fireplace is incorrect. .
Jun 21 2018, 10:27 PM · DayZ

Jun 18 2018

Silaros created T130679: Stress test #26 bug report: not getting visually bloody hands with specific character model..
Jun 18 2018, 1:38 AM · DayZ
Silaros created T130678: Stress test #26 bug report: blowing air into fireplace is incorrect. .
Jun 18 2018, 1:29 AM · DayZ

Jun 16 2018

Silaros renamed T130269: Stress test #20 issue report: Misaligned aim. from Stress test #20 crash report: Misaligned aim. to Stress test #20 issue report: Misaligned aim. .
Jun 16 2018, 6:10 PM · DayZ

Jun 9 2018

Silaros added a comment to T130269: Stress test #20 issue report: Misaligned aim. .

Update: Starting stress test 21 my aim was normal again rolling with the MP5-K for a while. After a good while something triggered this problem again and this time I had a spare handgun in my pack which also features this deviation. A restart of my game reset the condition back to normal. This allowed for me to try and provoke a reproduction of the bug using the user actions I thought were the problem. (Filling bottle from stream AND pumps from both full and not full. Drinking the bottle halfway and all the way, (the complete) filling and emptying of mags. None of these actions caused the issue and I will be vigilant for future occurances. For now the bug is still present.

Jun 9 2018, 9:25 PM · DayZ

Jun 8 2018

Silaros created T130271: [Low priority] Stress test #20: Feature revival request: Books.
Jun 8 2018, 2:28 PM · DayZ
Silaros created T130269: Stress test #20 issue report: Misaligned aim. .
Jun 8 2018, 2:22 PM · DayZ
Silaros created T130265: Stress test #20: Infected in the floor in several buildings including the police station and barns. .
Jun 8 2018, 2:12 PM · DayZ
Silaros created T130264: Stress test #20: Washing hands with water bottle.
Jun 8 2018, 2:09 PM · DayZ