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S2pidMunkey (Jay Clee)
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User Since
Nov 9 2023, 2:49 PM (74 w, 5 d)

Recent Activity

Fri, Apr 4

S2pidMunkey added a comment to T190640: Livonia .

Finally back up. Nitrado fixed the version error and the backup restored the walls. What a day.

Fri, Apr 4, 1:52 AM · DayZ Xbox

Thu, Apr 3

S2pidMunkey added a comment to T190640: Livonia .

deleated those lines, restored from yesterday save under xbox1, server wouldnt show up for me but said its up. had to re search it as ip changed. mine is up now. dozens of ppl in the discord say theirs still wont show hours latter

Thu, Apr 3, 9:59 PM · DayZ Xbox
S2pidMunkey added a comment to T190640: Livonia .

If you revert to a backup and delete those lines BEFORE starting the server then everything should load without issues.

I think the backup put my server into the old version? Is there a way to fix this?

Thu, Apr 3, 8:13 PM · DayZ Xbox
S2pidMunkey added a comment to T190640: Livonia .

I’ve done multiple restarts. The server shows online but doesn’t show up when players look for it. So I guess whenever that issue resolves itself I’ll know if it worked.

Thu, Apr 3, 6:57 PM · DayZ Xbox
S2pidMunkey added a comment to T190640: Livonia .

That’s what I’m hoping but starting the server after the backup is taking a looooooooong time lol. I’ll let you know whenever it finally comes up

Thu, Apr 3, 6:50 PM · DayZ Xbox
S2pidMunkey added a comment to T190640: Livonia .

It’s possible the restore for player progress will work once the lines are deleted. I’ll let you know once it finishes. But someone else had success with it.

Thu, Apr 3, 5:59 PM · DayZ Xbox
S2pidMunkey added a comment to T190640: Livonia .

Do you think it will be possible to get these bases restored or is that a lost hope? There’s a lot of people very frustrated that all their weeks of work is potentially gone

Thu, Apr 3, 5:28 PM · DayZ Xbox
S2pidMunkey added a comment to T190640: Livonia .

And I did remove those two lines as suggested but walls are still all gone. These people didn’t just build them after the patch. They’ve been building them for several days. Just all gone after the patch.

Thu, Apr 3, 4:43 PM · DayZ Xbox
S2pidMunkey added a comment to T190640: Livonia .
Thu, Apr 3, 4:39 PM · DayZ Xbox
S2pidMunkey added a comment to T190640: Livonia .

This is on our community server. Xbox server. HnC Lootopia. I can get the ip I think if you need it

Thu, Apr 3, 4:29 PM · DayZ Xbox
S2pidMunkey added a comment to T190640: Livonia .

Can you also upgrade the severity on this. It’s affecting all servers

Thu, Apr 3, 4:16 PM · DayZ Xbox
S2pidMunkey added a comment to T190640: Livonia .

check your ignorelist and delete Fence and Watchtower

Thu, Apr 3, 4:12 PM · DayZ Xbox

Thu, Mar 20

S2pidMunkey added a comment to T168158: Exploit - Fireplace/Garden Plot stacking used for base boosting.

Surprised to see still no movement on this, one of the biggest issues facing community servers to date. With various different options available to fix including some that seem like they should be pretty straight forwards as have already been done before to other objects. This has been ongoing since 1.15 and we're now at 1.27 with no fix in sight. Will this ever be addressed?

Thu, Mar 20, 10:15 PM · DayZ Xbox

Oct 17 2024

S2pidMunkey created T185459: Ice axe can no longer build bases.
Oct 17 2024, 1:08 PM · DayZ Xbox
S2pidMunkey added a comment to T168158: Exploit - Fireplace/Garden Plot stacking used for base boosting.

Any word on this yet?

Oct 17 2024, 12:56 PM · DayZ Xbox

Oct 1 2024

S2pidMunkey added a comment to T184992: My Dayz had a 12 GB update and now no servers will show .

An official update on Twitter and other social media pages would be nice so people can follow along and see when this is resolved.

Oct 1 2024, 8:33 PM · DayZ Xbox

Aug 8 2024

S2pidMunkey added a comment to T183472: Payday Mask and headwear.

So it’s intentional that you can’t wear both. Does the helmet provide the same protection as a helmet then? And yeah inknownincan swap between the two but having the ability to wear other headwear would still be beneficial such as a ghillie hood.

Aug 8 2024, 1:37 PM · DayZ Xbox
S2pidMunkey added a comment to T183472: Payday Mask and headwear.

Just changing the status? No comment to give.

Aug 8 2024, 11:08 AM · DayZ Xbox

Aug 7 2024

S2pidMunkey added a comment to T168158: Exploit - Fireplace/Garden Plot stacking used for base boosting.

Glad we finally got some official comment on this. It’s reassuring to know it’s still being looked at. We understand it’s not as simple as just pressing a button, but for an issue as fundamentally game-breaking as this there needs to be something done, even if only temporary whilst you work on a more effective permanent solution.

  • Disabling player collisions (like what you did with barrels) is one suggestion, which looks like a really effective idea
  • Adding some kind of cfggameplay toggle to force all plots/fireplaces onto the ground would be another idea
  • Making it so these objects can’t collide with player built walls, could work, though seems more complicate than the above two

    These are just some temporary workarounds that would render this widely abused exploit redundant.

Please keep in mind that disabling the basebuilding limits is something the server owners do at their own risk. The system is designed with the limits enabled exactly to prevent unwanted behaviour just as it is on official servers. However, we are aware of how much the community ran servers contribute to the game experience and we value the experience they provide, therefore we will look into what could be done as I have mentioned previously.

Aug 7 2024, 7:13 PM · DayZ Xbox
S2pidMunkey created T183472: Payday Mask and headwear.
Aug 7 2024, 7:11 PM · DayZ Xbox

May 15 2024

S2pidMunkey added a comment to T168158: Exploit - Fireplace/Garden Plot stacking used for base boosting.

Any chance we’ll see this patched with this update? Or we waiting another couple years to see it?

May 15 2024, 5:19 PM · DayZ Xbox

Apr 18 2024

S2pidMunkey added a comment to T168158: Exploit - Fireplace/Garden Plot stacking used for base boosting.

Hello everyone.
We hear you, however such implementation is not straightforward and currently we are investigating our options whether this is possible.
Regards,
Geez

Apr 18 2024, 3:00 PM · DayZ Xbox
S2pidMunkey added a comment to T168158: Exploit - Fireplace/Garden Plot stacking used for base boosting.

I posted comments about this during the stream yesterday every 2 minutes hoping to get a reaction. Got nothing. And I’m assuming they either don’t know or don’t care at this point. I haven’t bothered playing the game for the last few months because of this very issue. It’s completely ruined the game for me. 😞

Apr 18 2024, 12:49 PM · DayZ Xbox

Mar 4 2024

S2pidMunkey added a comment to T168158: Exploit - Fireplace/Garden Plot stacking used for base boosting.

March 2024 and both fireplace & garden plot boosting are still rife in the game.

Are we able to get any kind of official confirmation on why the devs wont just turn off player collisions with these two items, just like they did with barrels. I see no reason why players must be able to collide with these objects as both should always be on the ground.

Mar 4 2024, 7:05 PM · DayZ Xbox

Nov 13 2023

S2pidMunkey added a comment to T176933: Sky is gone and all solid purple color .

I’m not sure what else to tell you. It happened to me last night again. I was playing. The server had a restart which effectively logs me out. When I logged back in after it was done the sky was fully purple. It’s seeming to be less than 80% now but it’s still happening and many people have confirmed it’s happening. Not just me.

Nov 13 2023, 1:45 PM · DayZ Xbox

Nov 9 2023

S2pidMunkey created T176934: Cannot select player character .
Nov 9 2023, 3:10 PM · DayZ Xbox
S2pidMunkey created T176933: Sky is gone and all solid purple color .
Nov 9 2023, 3:07 PM · DayZ Xbox