Page MenuHomeFeedback Tracker

Rodgaa
User

Projects

User does not belong to any projects.

User Details

User Since
Aug 13 2014, 7:02 PM (533 w, 6 d)

Recent Activity

May 11 2016

Rodgaa added a comment to T102881: 0.49 Experimental aim at zombie head and attack with machete misses.

i know the melee systm is broken ColonBurton. but i went and downloaded the experimental version which has 0.49 on it. in the latest status report i read they were buisy fixing this same problem. but i guess it is still not done yet.
also the doors can still be opened from top level and railings.

starting to wonder if this game will be finished this decade.

May 11 2016, 12:44 AM · DayZ
Rodgaa set Category to category:aibehavior on T102881: 0.49 Experimental aim at zombie head and attack with machete misses.
May 11 2016, 12:44 AM · DayZ
Rodgaa added a comment to T102645: Many broken windows are bulletproof.

true, happened to me aswell. shot through a broken window inside a barrack at a player about 3 meters away. heared the window crack but he kept on crouching.... :(

May 11 2016, 12:36 AM · DayZ
Rodgaa edited Steps To Reproduce on T102139: zombies spotted me through trees bushes and a hous about 100 meter away from the village.
May 11 2016, 12:18 AM · DayZ

May 10 2016

Rodgaa added a comment to T86644: Jumping is very unresponsive.

this is just too bad to name in the feedback.... if the dev team doens't know of try to fix this issue, then they clearly arent playing the game.... crash bandicoot on a nintendo emulator on a galaxy s1 responds better than this..........

May 10 2016, 2:06 PM · DayZ