Page MenuHomeFeedback Tracker

Qavvik
User

Projects

User does not belong to any projects.

User Details

User Since
Jul 8 2014, 6:01 AM (545 w, 5 d)

Recent Activity

Jun 11 2020

Qavvik created T151665: 1.08 Experimental - Today's stamina/weight fix has reintroduced weight multiplier bug.
Jun 11 2020, 4:48 AM · DayZ
Qavvik edited Additional Information on T151661: 1.08 Experimental - stamina reduction for empty Hunting Backpack.
Jun 11 2020, 3:27 AM · DayZ
Qavvik updated the task description for T151661: 1.08 Experimental - stamina reduction for empty Hunting Backpack.
Jun 11 2020, 3:06 AM · DayZ
Qavvik created T151661: 1.08 Experimental - stamina reduction for empty Hunting Backpack.
Jun 11 2020, 3:05 AM · DayZ
Qavvik added a comment to T151647: Patrol Jacket weight increased or the weight effects increasured after latest v1.08 patch on 10 June 2020..

Further to this, I noticed a similar problem with weights of items being similar, but having drastic differences to the amount of stamina they reduce when added to ones inventory. For instance I was wearing a field jacket that weighed (with contents) "about 7kg", it reduced my stamina far more than an assault vest w/buttpack that weighed "about 13kg". Also, I noticed that an empty hunting backpack that weighed "about 1kg" drastically reduced my characters stamina (by well over a 3rd) when I put it on (I will create a separate task for this issue). Lastly, my character on Experimental is carrying approx. 35kg of stuff with only 5% stamina left, my character on 1.07 carrying approx. 36kg has about 50% of their stamina left.

Jun 11 2020, 2:58 AM · DayZ

Jun 9 2020

Qavvik created T151598: 1.08 Experimental - stamina and inventory weight in conjunction with previous submission T151597.
Jun 9 2020, 8:14 AM · DayZ
Qavvik created T151597: 1.08 Experimental - clothing acting as containers inside inventory.
Jun 9 2020, 7:59 AM · DayZ

Nov 17 2019

Qavvik created T146546: Experimental build - ghost clothing.
Nov 17 2019, 5:43 AM · DayZ

Jun 4 2019

Qavvik created T140225: Experimental build - invisible barrier preventing infected passing through open gates.
Jun 4 2019, 7:53 AM · DayZ
Qavvik added a comment to T140198: Codelock Reset After Server Restart.

was this with the 4 digit lock? If so I've had the same issue whereby when I was outside the base with the gate closed I dialled the lock to 0000 and left. When a teammate came back to base, the code had changed to 0000

Jun 4 2019, 7:38 AM · DayZ