- User Since
- Nov 3 2016, 6:25 PM (132 w, 6 d)
Nov 16 2016
Update, changed the memory allocator to system, and fixed the crashes. It's all good now.
Nov 11 2016
None of the latest patches have done anything about my crashes. I cannot play anything right now. Please give me a status update on the cause of tham and any potential fixes that I can help with.
Nov 8 2016
The first thing I did with the development version was load up the tank showcase (which usually crashes the fastest) and didn't even make it past the loading screen. Not promising. My next move was to re-verify the cache integrity with all validated. Whatever is crashing my game was either not affected or intensified by the switch. I will continue testing; let me know if you need more crash reports (I have plenty of them). All my other games run normally.
Nov 4 2016
I reinstalled my graphics driver, rechecked the game cache, ran the system file checker, reinstalled Visual C++ 2013, and my components are ice cold. There's no way for me to reinstall DX11/12 since there are no packages, and I can't install old graphics drivers.
Yesterday I deleted all the local content and re-downloaded it before posting the bug report. I still checked the cache and one file didn't validate and got corrected. I tested it and the game still crashed very similarly from other times.