User Details
User Details
- User Since
- Mar 21 2014, 11:08 AM (565 w, 2 d)
May 10 2016
May 10 2016
Joshua added a comment to T93213: Zed aggro alerts can persist beyond their danger..
After reporting the issue I paid more attention to the behavior of this glitch and I think sYs is right. The intensity of the zombie sounds will change as I move around and do stuff. The sounds will disappear if I sprint long distances, but they will eventually catch up. It really does seem like the zombie is directly under me, clipping the ground.
Joshua edited Steps To Reproduce on T93213: Zed aggro alerts can persist beyond their danger..
Joshua edited Steps To Reproduce on T93211: Ambient noises are distracting and alarming.