- User Since
- Mar 10 2013, 3:48 PM (382 w, 5 d)
May 9 2016
May 9 2016
There are a couple of issues with your response:
- 3D Vision need not be that expensive (yes, you need a graphics card that can output enough frames, but by that reasoning, higher resolution textures [for instance] shouldn't be included with the game). Specifically, a 3D Vision monitor is $139 for the glasses and $250 (and you could get lower prices if you looked around), looking at Amazon.com.
- Existing users with 3d Vision hardware are essentially "locked-in" to Nvidia. By all means consider supporting ATI's 3D solution (which is open), but I see no reason to punish Nvidia users for choosing the only decent implementation of 3D (at this time).
- I believe (though a developer will need to verify this), that supporting 3D Vision will ensure that it is far easier to change the game to support the Oculus Rift (when it's available), or another non-proprietary 3d solution. The Rift will retail for ~$300 dollars, and it may be explosively popular (I'm betting on it).
JoeB666 edited Steps To Reproduce on T62086: feature request for post processing (sorry; don't know where feature request is).