- User Since
- Apr 21 2018, 12:42 PM (52 w, 5 h)
Apr 24 2018
Yes and many little discrepancies with the usual experience in AAA games. Let us say, in infantry mode It is impossible to move diagonally in proportion to combining the signal from two axes. This is not a strong problem. I am most intolerant of cyclic collective adjust flexibleness. It should be a little nimbler: like would it now after first second of hold of button, just after pressing.
Apr 22 2018
by the way in the vehicle looking around looks fine.
Apr 21 2018
Thank you for attention. I bind axis correctly. My problem in that to look around with (xbox360 controller autoschemed) three times more agile than to look around with xbox360 controller from list of customizable mapped, mappedup by xbox360 controller scheme.
Max value 100 is too small. Need a coefficient of applied to controls. By default, the schematic (xbox one controller) applies the stronger force to aiming. Or need acceleration for axis. Sorry if is a offtop. Sorry for my English.