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xbox360 for windows as customizable device entity
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Description

My problem in that to look around with (xbox360 controller autoschemed) three times more agile than to look around with xbox360 controller from list of customizable mapped, mappedup by xbox360 controller scheme. Sorry for my English.

Details

Severity
None
Resolution
Open
Reproducibility
N/A
Operating System
Windows 10 x64
Category
Controls
Steps To Reproduce

plug DS4 pad as xinput device with the application DS4windows. Disable all but (device with scheme) Try look around. Disable (device with scheme). Enable xbox360 for windows as mappable device. Bind look around buttons in controls to rotate axis. Try look around.

Additional Information

Also just really want to pepper the speed of responsiveness of the bumpers pressing to change the cyclic collective. I get to perform showcase helicopters to advanded flight model but my performance might be a little better with a pinch of pepper to change the cyclic collective. Sorry if that is offtop.

Event Timeline

by the way in the vehicle looking around looks fine.

Wulf added a subscriber: Wulf.Apr 23 2018, 12:00 PM

Hello.

So, if I understand right zous az that Xbox 360 controller has less sensitive X,Y view?

Yes and many little discrepancies with the usual experience in AAA games. Let us say, in infantry mode It is impossible to move diagonally in proportion to combining the signal from two axes. This is not a strong problem. I am most intolerant of cyclic collective adjust flexibleness. It should be a little nimbler: like would it now after first second of hold of button, just after pressing.