My problem in that to look around with (xbox360 controller autoschemed) three times more agile than to look around with xbox360 controller from list of customizable mapped, mappedup by xbox360 controller scheme. Sorry for my English.
Description
Details
- Severity
- None
- Resolution
- Open
- Reproducibility
- N/A
- Operating System
- Windows 10 x64
- Category
- Controls
plug DS4 pad as xinput device with the application DS4windows. Disable all but (device with scheme) Try look around. Disable (device with scheme). Enable xbox360 for windows as mappable device. Bind look around buttons in controls to rotate axis. Try look around.
Also just really want to pepper the speed of responsiveness of the bumpers pressing to change the cyclic collective. I get to perform showcase helicopters to advanded flight model but my performance might be a little better with a pinch of pepper to change the cyclic collective. Sorry if that is offtop.
Event Timeline
Hello.
So, if I understand right zous az that Xbox 360 controller has less sensitive X,Y view?
Yes and many little discrepancies with the usual experience in AAA games. Let us say, in infantry mode It is impossible to move diagonally in proportion to combining the signal from two axes. This is not a strong problem. I am most intolerant of cyclic collective adjust flexibleness. It should be a little nimbler: like would it now after first second of hold of button, just after pressing.