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DonSibleyGames (Don)
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User Since
Apr 25 2023, 1:25 PM (55 w, 3 d)

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May 3 2023

DonSibleyGames added a comment to T171861: 1.21 EXP - Trees spawned in via Object Spawner referencing the p3d file path have increased height difference from json file (floating).


im not sure I'm understanding. I must be missing something. here is another pic with all trees set to 150 for height, 5 more meters higher, the first 2 are as expected, but not the third. shouldn't the height we specify be exactly where the object goes? If I set the height to 0 it goes under the map.

May 3 2023, 1:15 PM · DayZ

Apr 26 2023

DonSibleyGames added a comment to T171861: 1.21 EXP - Trees spawned in via Object Spawner referencing the p3d file path have increased height difference from json file (floating).

The issue seems to lie internally with how GetGame().CreateStaticObjectUsingP3D functions. There seems to be a difference in how the position coordinates are processed in comparison to normal GetGame().CreateObjectEx() functioniality. After looking into the ObjectSpawnerHandler script level class, there is nothing done to the input of position coordinates and or the orientation data that would result unexpected behavior with placement.

Apr 26 2023, 1:16 PM · DayZ

Apr 25 2023

DonSibleyGames renamed T171861: 1.21 EXP - Trees spawned in via Object Spawner referencing the p3d file path have increased height difference from json file (floating) from 1.21 EXP - Trees spawned in via Object Spawner referenceing the p3d file path have increased height difference from json file (floating) to 1.21 EXP - Trees spawned in via Object Spawner referencing the p3d file path have increased height difference from json file (floating).
Apr 25 2023, 1:53 PM · DayZ
DonSibleyGames renamed T171861: 1.21 EXP - Trees spawned in via Object Spawner referencing the p3d file path have increased height difference from json file (floating) from Trees spawned in via Object Spawner referenceing the p3d file path have increased height difference from json file (floating) to 1.21 EXP - Trees spawned in via Object Spawner referenceing the p3d file path have increased height difference from json file (floating).
Apr 25 2023, 1:51 PM · DayZ
DonSibleyGames updated the task description for T171861: 1.21 EXP - Trees spawned in via Object Spawner referencing the p3d file path have increased height difference from json file (floating).
Apr 25 2023, 1:49 PM · DayZ
DonSibleyGames created T171861: 1.21 EXP - Trees spawned in via Object Spawner referencing the p3d file path have increased height difference from json file (floating).
Apr 25 2023, 1:46 PM · DayZ