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- User Since
- Feb 25 2023, 8:34 AM (119 w, 1 d)
Today
Bounce ticket: https://feedback.bistudio.com/T192448
I have been trying for days to re-config the cfgeffectarea.json following the 1.28 update to get my previous smoke effects and fires around the Chernarus map to work. Other than '0' on the Y coord t makes no difference what height you put in to where you want the particle types to be is as they just snap to ground. Something in the 'data' field is broken.
May 27 2023
Mar 2 2023
Hi Nate_LapT....yeah I use 7z but the backup zipped is 50Mb ;-)
Mar 1 2023
Hi Geez, unfortunately the mission folder is too big to allow me to compress. Is there any specific sub-folder(s) that you need? Incidentally I checked a cfgeventspawn for StaticContaminatedZone and this time it did damage me. It may have been a server based issue. However the safe zones pre-1.20 used to cause some damage through a StaticContaminatedZone event, whereas now they dont. Was the pre-1.20 toxic zone event damage incorrect or something in safezones?
Feb 28 2023
Not sure but is this what you want? It is from our server config=