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Mosin long range scope + bolt action animation = can't see where bullet lands (unless prone)
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Description

If you are zoomed in with the long range scope on the mosin, especially in the crouching stance (prone is fine, standing is alright but not great), the animation for the bolt action moves your view quite far immediately after you fire, making it very hard/impossible to see where your bullet landed.

If you are prone the animation is far less exaggerated so you can see where the shot lands with no problem (when standing it's not too bad) and adjust for future shots, it would be nice if this was also true when crouching.

If the animation is intended to move your view this much, it would be nice if it was a controlled event (e.g. press mouse1 once to fire shot, second time to chamber next round, third time to fire second shot. This way you can actually see where your first bullet lands so you can adjust your aim/zero).

Details

Legacy ID
281309162
Severity
None
Resolution
Open
Reproducibility
Always
Steps To Reproduce
  1. Zoom in with long range scope.
  2. Fire shot.
  3. Try to see where the shot lands (no problem when prone, very difficult when crouching, somewhat difficult when standing).
Additional Information

Sorry if there is already a report for this, I did try searching first!

Event Timeline

YoungTrotsky edited Additional Information. (Show Details)
YoungTrotsky set Category to category:animations.
YoungTrotsky set Reproducibility to Always.
YoungTrotsky set Severity to None.
YoungTrotsky set Resolution to Open.
YoungTrotsky set Legacy ID to 281309162.May 8 2016, 5:27 PM
YoungTrotsky added a subscriber: YoungTrotsky.

Don't understand why someone has voted this down, especially with no explanation :-S

Bohemia added a subscriber: Bohemia.May 8 2016, 5:27 PM

There is no difference between 200 or 800 meter.
With the LR-Scope you are unable to see where you are shoting. You see no blood at the oppenents, durst on a wall... nothink.
please fix it... its like blind cow.
(Steam Version .44 stable)

I agree, I think we should look at something like on battlefield where the weapon reloads after the right mouse button is released. then you can shoot and see where the shot landed and then release the mouse button to trigger the reload.

its not the scope... the landing bullit makes no blood or durst anymore. There is no animation now :S
Its invisible

zpajk added a subscriber: zpajk.May 8 2016, 5:27 PM
zpajk added a comment.May 3 2014, 12:17 PM

I concur...
When pressed: fire and recoil.
When released: reload.

This has already been reported.