Once a player is unconscious the avatar begins to slide across the ground in a particular direction, it doesn't seem to be inhibited by objects although interacting with players can sometimes stop the sliding.
Description
Description
Details
Details
- Legacy ID
- 4291844875
- Severity
- None
- Resolution
- Unable To Duplicate
- Reproducibility
- Sometimes
- Category
- Other
Steps To Reproduce
Knock another player unconscious or kill another player and witness the body sliding (the player has to be moving).
Additional Information
I theorize this has something to do with player sync and the way the network code hasn't been fully optimized. Although some bodies if left untreated will slide as far as 30 feet or more.
Event Timeline
Comment Actions
there needs to be some kind of friction for the ragdolled body to not slide like it has a cushion of air
Comment Actions
Hello uniflare and thank you for the report.
We have tested this thoroughly but unfortunately we were unable to reproduce the issue you have described. Please retest this on the latest patch and report back to us in case the issue is still present there.
Regards,
Geez