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Zeds simulation disabled?
Closed, ResolvedPublic


I found only few of them on the map, but if I've managed to find one the've seemd to act like the entity has "enableSimulation false" on.
They don't move, react to sound or take damage.


Legacy ID
Unable To Duplicate

Event Timeline

cyrq set Category to category:aibehavior.Dec 17 2013, 12:40 AM
cyrq set Reproducibility to Always.
cyrq set Severity to None.
cyrq set Resolution to Unable To Duplicate.
cyrq set Legacy ID to 1900419808.May 8 2016, 1:55 PM

Same issue here but if I get close to them I can kill them or make them react

Found a bunch of those already. They just stand there and don't move until you get really close to them. You can actually sneak up on them from behind and get an easy kill.

cyrq added a subscriber: cyrq.May 8 2016, 1:55 PM
cyrq added a comment.Dec 17 2013, 2:26 AM

yeah, it seems that they're beeing triggered by players position...

Franzuu added a subscriber: Franzuu.May 8 2016, 1:55 PM

This bug isn't relevant anymore. Zombies and how they are handled have changed several times since and are in the process of changing again.

Geez added a comment.Mar 20 2015, 1:20 PM

Hello cyrq and thank you for the report.
Unfortunately we were unable to reproduce the issue. Please retest on latest build and report back to us in case the issue re-appears.