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Copy units - paste units at different location -> spawned at "old" height resulting in damage at game start
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Description

Pasting groups of units onto different terrain will sometimes cause them to take damage if they are spawned ABOVE terrain due to old position they were copied from. {F27966}

Details

Legacy ID
3220591230
Severity
None
Resolution
Open
Reproducibility
Always
Category
Eden Editor
Steps To Reproduce

-place group of units on steep hill so that units are placed on different heights
-copy units
-paste units on some flat area

Additional Information

Showcase mission in attachment.

Event Timeline

megagoth1702 edited Additional Information. (Show Details)
megagoth1702 set Category to Eden Editor.
megagoth1702 set Reproducibility to Always.
megagoth1702 set Severity to None.
megagoth1702 set Resolution to Open.
megagoth1702 set Legacy ID to 3220591230.May 8 2016, 1:39 PM

I think another similar issue is when you're coping units between missions, the Names of the units change. For example, if you named an object TEST1, and then copy that and paste it into a new scenario, it re-labels it TEST1_1 even though the same name doesn't exist.

This is a good find but a different issue. Please open a new ticket for that. :) This is great info!