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[RC] High Command is unusable.
Closed, ResolvedPublic

Description

High Command units are unusable in the current Release Candidate. When units are added to High Command, they are unable to be given waypoints, or be visible on the map as a High Command unit. They appear as a controllable unit when switching to High Command control, but they are unable to be...controlled. When I dropped to current stable version, High Command is able to be used as normal.

Details

Legacy ID
2009620571
Severity
None
Resolution
Fixed
Reproducibility
Always
Category
AI Issues
Steps To Reproduce

Place unit, place group, place High Command Commander and High Command Subordinate modules, sync up properly, and have fun not being able to tell them where to go.

Event Timeline

Caboose816 set Category to AI Issues.
Caboose816 set Reproducibility to Always.
Caboose816 set Severity to None.
Caboose816 set Resolution to Fixed.
Caboose816 set Legacy ID to 2009620571.May 8 2016, 1:38 PM
Caboose816 edited a custom field.

It is being fixed, probably in the next RC

Reported as fixed in internal, please wait for an update.