Page MenuHomeFeedback Tracker

Within squad, the AI-Rearming/Reloading in the Arma3 does not work in general!
Acknowledged, WishlistPublic

Description

The AI-reloading operation within the squad, not working, even up 5 %. AI reports about low ammo, but unfortunately in Arma3, this doesn't make any sense. I mean rearming interaction within a squad, without enemy corpses on the ground. Because such operations should have significantly highest priority, than reload-operations with random reloading from the ground.Also every squad has Ammo Bearer, which is in no way involved in the operations of recharging/reloading.

  1. If the player is not squad leader and is only a subordinate in his squad then:

In this case, if AI infantry unit out of ammo, then he will informs - "Low ammo".
In response, the AI commander gives the order, and will be ordering - "Rearm (Autorifleman)" - 4 o'clock, for example.
But AI-subordinate, not will do this command.
He only will say - "Ready" as if the order has already been executed.
Note. In the this squad there Ammo Bearer, with full backpack of ammunition! But AI-squad leader always ignored this fact and for this reason the presence of Ammo Bearer doesn't make sense. Always and always the AI squad leader will direct his subordinates to someone else, but not to Ammo Bearer.

Thus we have 3 issues at the same time:

Ammo Bearer is always will be ignored by AI-commander and not involved in operations with recharging.
The AI in which the ammunition runs out, unable to execute out the commander's orders and reload your weapon.
AI whose end of the ammo, not able to replenish the ammunition independently, without orders.

  1. If the player is the squad leader and has subordinate AI, which tells about a small amount of ammunition, then:

The player is a commander cannot order his subordinate to recharge using by means every units in the squad.
In the action menu (6-button) the player as the commander cannot do order for recharge using their units! Why? Where the reloading command by means Ammo Bearer? There is nothing.

Unfortunately the actions menu is filled only with an endless list, "to pick up the weapons from ground" However, the player does not understand which weapons to recommend to his subordinate.
He sees the infinite list:

Take by the katiba, 6.5 mm,
Take by the katiba, 6.5 mm,
Take by the katiba, 6.5 mm,
Take by the katiba, 6.5 mm,
Take by the katiba, 6.5 mm,
Take by the katiba, 6.5 mm

But where located each weapon unknown. This list shows all weapons in the map! And player can direct his subordinate possible for 500 meters, while inside squad there Ammo Bearer!

Thus the AI-Reload within the squad is absolutely not functioning!
Kindly correct these details and make AI-reloading of the detachment in priority, compared to reloaing from the random corpses.

Details

Legacy ID
1383917372
Severity
None
Resolution
Open
Reproducibility
Always
Category
AI Issues
Steps To Reproduce

If Player not leader:

  1. choose FIA-squad for placement in the editor.
  2. reduce the amount of ammunition there are several units
  3. place in the empty map this squad (player not leader)
  4. after placement, AI-soldiers will report about small amount of ammunition. The commander will order them to reload in specific units of this squad, but the AI will not be recharged, it will only say "Ready", as if he had executed this order.

Please teach the AI to execute the order!

If Player is leader:

  1. choose FIA-squad for placement in the editor.
  2. reduce the amount of ammunition there are several units
  3. place in the empty map this squad (player is leader)
  4. after placement, AI-soldiers will report about small amount of ammunition.
  5. Choose a unit that complains about the lack of ammunition, and open the menu action 6.There will not be even a single command to reload!

Player only can see - "Open subordinate inventory" , "Sit down", "Salute" orders!
There will not be a single reloading command even if Ammo Bearer is present!

Expected: To add to the list of special reloading command at least by means Ammo Bearer. For reloading targets, you can also add units at the moment with not small ammo.

Event Timeline

mickeymen set Category to AI Issues.
mickeymen set Reproducibility to Always.
mickeymen set Severity to None.
mickeymen set Resolution to Open.
mickeymen set Legacy ID to 1383917372.May 8 2016, 1:34 PM
Bohemia added a subscriber: ceeeb.Jan 25 2016, 2:02 PM